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Shadow Demon
Eredar
-
Strength
17+1.9
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Agility
18+2.2
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Intelligence
23+2.7
Advanced Statistics
Damage: | 50-54 | Armor: | 3 |
Movespeed: | 295 | Attack range: | 500 |
Attack speed: | 1.7 | Health: | 473 |
Health per level: | 38 | Mana: | 299 |
Mana per level: | 39 |
Bio
Long before the war between Scourge and Sentinel, ancient demon named Shadow Demon waged war with all life. No defender of Light could not defeat him in the end, he was betrayed and killed by his subjects, but a small part of his shadow survived. Over the millennia, he regained his strength, and every day becoming stronger. His body is not very suitable for direct confrontation, but he knows a lot of spells and tricks: his skills include banishment, poison, curses and ancient demonic art.
Abilities
Disruption
Banishes the target into a spatial pocket for 2.5 seconds, removing it c battlefield. After returning creates two copies of specified goals under its control.
Damage to illusions: 30% / 40% / 50% / 60%
Illusion duration: 5 / 6 / 7 / 8
Requires mana: 120
Recharge: 25 / 22 / 19 / 16
Notes:
— Locked invulnerability spell.
— Blocked by Linken's Sphere.
— Unit, which is applied Disruption, hidden and invulnerable.
— Always create the illusion, even when attacks on allies or on yourself. When the target becomes invisible during the Disruption, visual effects also become invisible.
Soul Catcher
Puts a curse on the selected area, whereby one randomly selected unit from this division falls under the curse, increasing damage taken for 12 seconds.
Radius of action: 500
The increase in damage: 20% / 30% / 40% / 50%
Requires mana: 50 / 60 / 70 / 80
Cooldown: 13
Notes:
— Locked invulnerability spell.
— Damage increases the same type that was done.
— Ignored Roshan, neutral creeps-heroes invulnerable units and ancient creeps.
Shadow Poison
Spreads ahead of him a dark poison that affects anyone who touches him enemies for 10 seconds. If the enemy, being poisoned, repeatedly hit by the poison, the action will be updated, and will be applied to additional damage that accumulates exponentially. At the end of its effect of dark poison deals additional damage for each case of infection.
The duration of poison: 10
Base damage: 50
Cumulative damage: 20 / 35 / 50 / 65
Requires mana: 40
Cooldown: 2.5 seconds
Notes:
— Damage type: magical.
— The damage and getting new stacks are blocked by invulnerability spell.
Demonic Purge
Produces a powerful demonic cleansing, removes all positive effects c purpose. It stops the target for 2 seconds followed by 2 seconds of slowing down. B the end of the purification target to apply damage. The ability can be improved by Aghanim's Scepter: decreases cooldown, increases the number of charges to 3, and includes the effects break.
The duration on non-heroes: 3
Damage: 200 / 300 / 400
Requires mana: 200
Recharge: 50
Cooldown with Aghanim's Scepter: 40
Notes:
— Damage type: magical.
— Not blocked by invulnerability spell. The damage is blocked.
— Blocked by Linken's Sphere.
— Applies basic dispersion at the target.